The Wolf 1.2.1 update

All important updates and information about The Wolf.
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Rogue
Posts: 35
Joined: Mon Mar 06, 2017 4:25 pm

The Wolf 1.2.1 update

Post by Rogue » Tue Aug 08, 2017 2:09 pm

The Wolf 1.2.1 update is coming! We are now putting finishing touches to it and it should be released soon. Here's a sneak peek on the update contents:
  • Maximum player level increased to 50
  • 7 new skills
  • 14 new animals
  • Maximum skill level increased to 12
  • Cheaper health and attack attributes
  • Improved stability and security
Stay tuned! :)

User avatar
Rogue
Posts: 35
Joined: Mon Mar 06, 2017 4:25 pm

Re: The Wolf 1.2.1 update

Post by Rogue » Thu Aug 17, 2017 10:21 am

The update is now live :)

1.2.1 Update summary for The Wolf
  • Increased max player level to 50
  • 7 new skills
  • Increased max skill level to 12
  • 14 new Animals
  • Multiplayer feed - displaying when someone gets killed
  • Popup labels about unlocked skills and slots
  • Stability and security fixes
  • Lowered prices for level 50+ attributes
  • Attack and health attribute level cap raised to 300
  • Improved room level matching
  • Glitch fixes
  • Names will allow only alphanumeric English characters (for security reasons)
Skill tweaks:
  • OverheadTripleClaw: 4% more damage
  • Frost bite: Damage rises 9% per level instead of 10%, Effect duration rises 7% per level instead of 9%
  • Life steal: Damage increased 8.5% , Damage rises 10% per level instead of 11%
  • Venom: Damage decreased 4%, DPS decreases 20%, DPS rises 9% per level instead of 10%
  • Speed boost: Parameter names changed to describe their meaning, Movement speed boost rises 7% per level instead of 5%, Attack speed boost increased from 15 to 22% on Level 1, Attack speed boost increases 9% instead of 8.5% per level. Effect duration rises 7% per level instead of 8.5% (WARNING: on iOS there’a a display error showing 40% boost on level 1 but in fact its 30% , so the boost is ¼ smaller on each level - it will be fixed in the next update)
  • Life Regen: - Duration increased 6% per level instead of 0.5s.
  • Instant life regen cooldown increased to 40 from 35.
  • Area life regen: effect increased to 20% from 18% on Level 1, evect increases 5.5% per level instead of 5%. Duration increases 5.5% per level instead of 0.5s.
  • Critical boost: Increased to 110% from 100% on level 1, boost per level decreased to 8.5% from 10%, Duration on level 1 descreased to 11 from 12 sec
  • Damage boost: boost increased to 45% from 40% on level 1, duration rises 8.4% per level instead of 8%
  • Battle orders: boost increased to 33% from 30% on level 1. Effects will no longer multiply, but add to each other. This change is to prevent abusing this skill.
  • Icy Spikes: damage increases 9% instead of 10% per level. Handicap effect decreased to 35% from 40% on level 1. Duration increases 6% per level instead of 0.2s
  • Frost nova: damage increased 20% effect duration decreased to 4.7s from 5s on level 1. Effect duration increased 8% per level instead of 10%
  • Poison nova: damage increases 7% instead of 10% per level DPS decreased by 10% and DPS increases 6% instead of 9% per level. Effect duration increases 5% instead of 0.6s per level.
  • Venomous skin: DPS increased by 30%, effect duration increases 6% per level instead of 0.2s, duration increases 6% per level instead of 1s

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