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The Wolf 1.2.1 update
Posted: Tue Aug 08, 2017 2:09 pm
The Wolf 1.2.1 update is coming!
We are now putting finishing touches to it and it should be released soon. Here's a sneak peek on the update contents:
- Maximum player level increased to 50
- 7 new skills
- 14 new animals
- Maximum skill level increased to 12
- Cheaper health and attack attributes
- Improved stability and security
Re: The Wolf 1.2.1 update
Posted: Thu Aug 17, 2017 10:21 am
The update is now live
1.2.1 Update summary for The Wolf
- Increased max player level to 50
- 7 new skills
- Increased max skill level to 12
- 14 new Animals
- Multiplayer feed - displaying when someone gets killed
- Popup labels about unlocked skills and slots
- Stability and security fixes
- Lowered prices for level 50+ attributes
- Attack and health attribute level cap raised to 300
- Improved room level matching
- Glitch fixes
- Names will allow only alphanumeric English characters (for security reasons)
- OverheadTripleClaw: 4% more damage
- Frost bite: Damage rises 9% per level instead of 10%, Effect duration rises 7% per level instead of 9%
- Life steal: Damage increased 8.5% , Damage rises 10% per level instead of 11%
- Venom: Damage decreased 4%, DPS decreases 20%, DPS rises 9% per level instead of 10%
- Speed boost: Parameter names changed to describe their meaning, Movement speed boost rises 7% per level instead of 5%, Attack speed boost increased from 15 to 22% on Level 1, Attack speed boost increases 9% instead of 8.5% per level. Effect duration rises 7% per level instead of 8.5% (WARNING: on iOS there’a a display error showing 40% boost on level 1 but in fact its 30% , so the boost is ¼ smaller on each level - it will be fixed in the next update)
- Life Regen: - Duration increased 6% per level instead of 0.5s.
- Instant life regen cooldown increased to 40 from 35.
- Area life regen: effect increased to 20% from 18% on Level 1, evect increases 5.5% per level instead of 5%. Duration increases 5.5% per level instead of 0.5s.
- Critical boost: Increased to 110% from 100% on level 1, boost per level decreased to 8.5% from 10%, Duration on level 1 descreased to 11 from 12 sec
- Damage boost: boost increased to 45% from 40% on level 1, duration rises 8.4% per level instead of 8%
- Battle orders: boost increased to 33% from 30% on level 1. Effects will no longer multiply, but add to each other. This change is to prevent abusing this skill.
- Icy Spikes: damage increases 9% instead of 10% per level. Handicap effect decreased to 35% from 40% on level 1. Duration increases 6% per level instead of 0.2s
- Frost nova: damage increased 20% effect duration decreased to 4.7s from 5s on level 1. Effect duration increased 8% per level instead of 10%
- Poison nova: damage increases 7% instead of 10% per level DPS decreased by 10% and DPS increases 6% instead of 9% per level. Effect duration increases 5% instead of 0.6s per level.
- Venomous skin: DPS increased by 30%, effect duration increases 6% per level instead of 0.2s, duration increases 6% per level instead of 1s