The Wolf 1.8.1 update

All important updates and information about The Wolf.
Wolfy2017
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Re: The Wolf 1.8.1 update

Post by Wolfy2017 » Thu Dec 05, 2019 9:03 pm

:roll: still no where near preupdate

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Unrealisation
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Re: The Wolf 1.8.1 update

Post by Unrealisation » Thu Dec 05, 2019 11:39 pm

After the short maintenance break, there are more animals than before, but it's still not enough. I find myself running and looking for animals more often than eating them.
cнocoнolιc, ѕĸaтιng enтнυѕιaѕт, and ѕervanт тo мυlтιple caтѕ.
тнε ωσℓғ sιηcε ησv 2017
ɪɴsᴛᴀɢʀᴀᴍ @ᴍᴀᴊᴇsᴛɪᴄ.ᴛᴇᴍᴘ
ᴅɪᴤᴄᴏʀᴅ #2795

bw8
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Re: The Wolf 1.8.1 update

Post by bw8 » Thu Dec 05, 2019 11:47 pm

I noticed a couiple times i didnt get any gems off a champ, has there been a change in the way gems are decided?

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Unrealisation
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Re: The Wolf 1.8.1 update

Post by Unrealisation » Fri Dec 06, 2019 3:59 am

I just dealt like 90% damage to a Canadian Bison in Mammoth Creek. Someone came along and clawed the last of its HP and I got two gems. I honestly don’t like this new way of dealing gem. It’s not fair that the person who takes the last bite gets the full gem amount, please change it back to the way it was before. The way you have it right down will bring competition and aggression in players. More players will play solo and not help out or willing to share. Coop is cooperative.
cнocoнolιc, ѕĸaтιng enтнυѕιaѕт, and ѕervanт тo мυlтιple caтѕ.
тнε ωσℓғ sιηcε ησv 2017
ɪɴsᴛᴀɢʀᴀᴍ @ᴍᴀᴊᴇsᴛɪᴄ.ᴛᴇᴍᴘ
ᴅɪᴤᴄᴏʀᴅ #2795

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yakuza
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Re: The Wolf 1.8.1 update

Post by yakuza » Fri Dec 06, 2019 8:38 am

Unrealisation wrote:
Fri Dec 06, 2019 3:59 am
I just dealt like 90% damage to a Canadian Bison in Mammoth Creek. Someone came along and clawed the last of its HP and I got two gems. I honestly don’t like this new way of dealing gem. It’s not fair that the person who takes the last bite gets the full gem amount, please change it back to the way it was before. The way you have it right down will bring competition and aggression in players. More players will play solo and not help out or willing to share. Coop is cooperative.
What you noticed is actually a bug that is identified and fix is being worked on. Sorry for that. New version will be released as soon as possible.
/Y

Wolf #1826083

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rain
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Re: The Wolf 1.8.1 update

Post by rain » Fri Dec 06, 2019 2:03 pm

I'm curious to what hp you have to have remaining for it to be considered lbd.

I have seen people on less than 700hp lbd and be seen as killed. What about if a player has been bitten a few times and leaves to rejoin? Will they be shown as killed or not because the way they rejoin would be the same as lbd?
cyne; rain

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Northern Lights
Posts: 22
Joined: Thu Jan 18, 2018 4:22 am

Re: The Wolf 1.8.1 update

Post by Northern Lights » Fri Dec 06, 2019 3:39 pm

Can you increase spawn a little more in coop? It's still sparse and I liked it better when there was tons of animals to hunt. Also, can we have the option of the old keyboard? Mines so big I have trouble typing... So please consider it. And increase spawn more ❤️

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Unrealisation
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Re: The Wolf 1.8.1 update

Post by Unrealisation » Fri Dec 06, 2019 5:25 pm

yakuza wrote:
Fri Dec 06, 2019 8:38 am
Unrealisation wrote:
Fri Dec 06, 2019 3:59 am
I just dealt like 90% damage to a Canadian Bison in Mammoth Creek. Someone came along and clawed the last of its HP and I got two gems. I honestly don’t like this new way of dealing gem. It’s not fair that the person who takes the last bite gets the full gem amount, please change it back to the way it was before. The way you have it right down will bring competition and aggression in players. More players will play solo and not help out or willing to share. Coop is cooperative.
What you noticed is actually a bug that is identified and fix is being worked on. Sorry for that. New version will be released as soon as possible.
I'm glad to hear that, please keep up the good work!
cнocoнolιc, ѕĸaтιng enтнυѕιaѕт, and ѕervanт тo мυlтιple caтѕ.
тнε ωσℓғ sιηcε ησv 2017
ɪɴsᴛᴀɢʀᴀᴍ @ᴍᴀᴊᴇsᴛɪᴄ.ᴛᴇᴍᴘ
ᴅɪᴤᴄᴏʀᴅ #2795

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yakuza
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Re: The Wolf 1.8.1 update

Post by yakuza » Sat Dec 07, 2019 8:05 pm

rain wrote:
Fri Dec 06, 2019 2:03 pm
I'm curious to what hp you have to have remaining for it to be considered lbd.

I have seen people on less than 700hp lbd and be seen as killed. What about if a player has been bitten a few times and leaves to rejoin? Will they be shown as killed or not because the way they rejoin would be the same as lbd?
There are no fixed values of HP, it's relative to max health. LBD is detected basing on how much damage, when was dealt relative to moment when player left. Internal tests shown that it's pretty efficient, however any suggestions are more than welcome. Reason why player leaves is not that important, as from perspective of other players in room there is no difference.
Unrealisation wrote:
Fri Dec 06, 2019 5:25 pm
I'm glad to hear that, please keep up the good work!
Thank you, we will!
Northern Lights wrote:
Fri Dec 06, 2019 3:39 pm
Can you increase spawn a little more in coop? It's still sparse and I liked it better when there was tons of animals to hunt. Also, can we have the option of the old keyboard? Mines so big I have trouble typing... So please consider it. And increase spawn more
We're aware of these concerns and we're trying to figure out best solutions possible. Sorry for no specifics but we need a bit more time.
/Y

Wolf #1826083

nicki0505
Posts: 6
Joined: Thu Dec 20, 2018 7:13 pm

Re: The Wolf 1.8.1 update

Post by nicki0505 » Thu Dec 12, 2019 10:17 pm

large white rhino wild yak and aurochs champs are paying only 0-1 gem when groups hunt now. my friend are having no coins paid on regular hunts.

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