The Wolf - 2.1.0 update

All important updates and information about The Wolf.
itssBlue
Moderator
Posts: 79
Joined: Mon Nov 16, 2020 8:08 am

The Wolf - 2.1.0 update

Post by itssBlue »

PATCH NOTES for the 2.1.0 update, 08/03/21

Hey everyone, it’s time for an update and we’ve got a few things to share with you today. The general theme around this update is bug fixes, quality of life updates, tech upgrades & big focus on improvements that will allow us to build up a better customer service but also monitoring of cheats/hacks through-out the game.

So let’ s jump into it, what can you expect from this update?

Bug fixes, minor improvements/tweaks, quality of life updates
  • Left handed mode is now available :)
  • Option to select visibility of specific details within profile visibility
Ban & Detection system
  • We have significantly improved our ban & detection system to allow us to detect cheats in a more efficient and quicker way. Allowing us to remove these accounts from the main servers faster.
  • Additionally we have implemented a temporary and permanent ban feature which will not only remove players from the main servers but make the accounts unplayable.
New player ranks
  • Elite has been renamed to Grand Master, Grand Champion and Elite have been added as the two new highest ranks.
Score & Points
  • Scores & Points are now equal 1 : 1, previously scores would be displayed a bit higher than the points you receive and we’ve lowered only the score to match the points you get. Points have not been changed here.
  • Displayed score doesn’t change when VIP is active, points are still awarded 50% extra
Venomous Skin Changes
  • Stacking is coming back as an official feature of the skill, the stacking effect will be limited to five times. The first stack will provide 100% of the damage and each additional stack will provide 50%. All skill parameters have been returned to the pre-nerf version (DPS, Duration, Effect Duration).
Anti account sharing
  • While account sharing is against our TOS, we are aware that it's something quite common within the game. We have implemented a new feature that will stop players being able to gain a massive advantage over those who are not sharing.
Reward distribution
  • We’ve fixed a bug which wasn’t distributing the rewards based on the damage dealt.
  • We’ve also launched a new experimental reward sharing mechanism which will provide the full reward to the person who deals the most damage. Additional rewards will be provided to those who help.
AFK Kicking system
  • Players will be kicked automatically after being inactive for some time
  • This is a small step towards preventing spot blocking, we’re aware this is an issue in the community and we’re looking at improving it further across future updates.
Mega Boost updates
  • Mega boost is now going to be based on active gameplay rather than real time. If you leave to change lobbies or your close your game, when you come back it will continue from the time when you closed the game.
  • This change does not apply to Super boost
While this update is focused around tech, the next updates are going to be content based. We will reveal more information on this soon as we will release a road map of the next updates and what we’re working on!

Additional Change log:
  • Fixed some bugs where camera rotation would be disconnected from moving without holding a second finger on the screen.
  • Improvements to the invite friend by email mechanism
  • Added timer for broadcast pack message cooldown
  • Improvements made to connecting to the game & maps
  • Improvements made to hacker filtering in clans & rankings (Players who were removed from the main server sometimes still appeared in packs and rankings)
  • Mute display icon now displays correctly. Previously crossed out displayed for unmuted but will now show for muted.
  • Unified styles of on/off toggles in settings
  • Fix skill description layouts for some languages
  • Fix wrong player’s colours after team switching in PvP
  • Fixed multiple rewards glitch from animal kills
  • Renamed daily quest "Reach Score" to "Collect Points"
  • Fixed rare glitch where a room would feature no animal spawns
  • Fixed issue where video advertisements would appear while not available
  • Fixed a bug where an animals health would constantly change while under the affect of curse or other HP modifying skills.
  • Fixed issue where invite link through some messenger apps were not working correctly
  • Obstacles added to Dark Forest right after you exit den to replace invisible wall
  • Improvements for unread messages being refreshed (Example, after focus was lost on application)
  • Fixed bug where clan or friend chat might not work as intended on specific languages

Shad
Posts: 65
Joined: Sat Mar 07, 2020 3:32 pm

Re: The Wolf - 2.1.0 update

Post by Shad »

Hi,

Good work on the updates. I was scrolling through the fixes, many thing have been fixed but could you also add the frost/fire nova bug which only registers single kill at a time.

zaca
Posts: 1
Joined: Mon Mar 08, 2021 10:43 pm

Re: The Wolf - 2.1.0 update

Post by zaca »

The app is crashing sometimes. It gets disconnected from server and re-connected automatically, but when it happens, I lose any mission progress and also I see some funky values for gems and coins (i.e. -532,399 coins).This just happened two or three times. Currently I can't access my guild info neither.

Please fix the issue and hope you can recompense with something

LuckyLuciano
Posts: 4
Joined: Sun Jan 03, 2021 1:23 am

Re: The Wolf - 2.1.0 update

Post by LuckyLuciano »

Hello. Great update. When we will have the new map ? The boost time still runing when you leave the game. Tested by me.
When you enter any map it's a small delay/lag time. We didn't have that before !
How about some updates with packs ? Some ideas: Quest packs, war packs, maybe build pack defense ( pack den ) with coin donations from every player. You have so many posibilities to give an active role of the packs in the game. Trust me, this will be a big plus for this game, to involve packs more in the gameplay.
Thank you !

itssBlue
Moderator
Posts: 79
Joined: Mon Nov 16, 2020 8:08 am

Re: The Wolf - 2.1.0 update

Post by itssBlue »

Hey there, we're looking into everything mentioned above :) thanks for the information!

Shad
Posts: 65
Joined: Sat Mar 07, 2020 3:32 pm

Re: The Wolf - 2.1.0 update

Post by Shad »

I am also not getting any xp/coins for PvP kills anymore. Is that a glitch or a intended change?

Lakiyathis
Posts: 1
Joined: Thu Mar 11, 2021 8:01 am

Re: The Wolf - 2.1.0 update

Post by Lakiyathis »

About venomous skin-

Thank you for this update so far nothing too bad its great to see the thought put into venomous skin, but referring to the update log, I've found my venomous skin in which case is level 7, has the statistics as if it were level 6, not too big of a change but it is worth noting, i do not know if its a bug or intended as a nerf towards the skill. But likewise there is also evidence of venomous skin being more powerful at level 7 than currently shown. Thank you for taking your time to read this reply. Means a lot :D.

For clarification, my venomous skin is level 7, but provides and shows the statistics to be like level 6.
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Unrealisation
Posts: 356
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Location: la la land

Re: The Wolf - 2.1.0 update

Post by Unrealisation »

Lakiyathis wrote:
Thu Mar 11, 2021 8:16 am
About venomous skin-

Thank you for this update so far nothing too bad its great to see the thought put into venomous skin, but referring to the update log, I've found my venomous skin in which case is level 7, has the statistics as if it were level 6, not too big of a change but it is worth noting, i do not know if its a bug or intended as a nerf towards the skill. But likewise there is also evidence of venomous skin being more powerful at level 7 than currently shown. Thank you for taking your time to read this reply. Means a lot :D.

For clarification, my venomous skin is level 7, but provides and shows the statistics to be like level 6.
Hi Lakiyathis,

Thank you for viewing the lists I created! :D I'm glad to know it's still helpful for many people. Unfortunately, this list is old and not updated. Other people have made newer versions because the game developers have modified venomous skin and other skills since the day I created the original list. Hope this clears things up!
тнε ωσℓғ sιηcε ησv 2017

Saeleatheahn
Posts: 21
Joined: Wed Aug 05, 2020 1:56 am

Re: The Wolf - 2.1.0 update

Post by Saeleatheahn »

Some bugs, such as assisting killing a champ and doing just as much damage as others yet receiving no gem, coin or exp, is still occuring. Mostly in Mammoth Creek on the USA I've noticed. However...
Some who have also updated the latest version are flaged as incompatible with others who've installed the identical update. Is it region, device, random bug or a hack? Regardless of the cause, is there a work-around? Thanks for reading 🙏

Shad
Posts: 65
Joined: Sat Mar 07, 2020 3:32 pm

Re: The Wolf - 2.1.0 update

Post by Shad »

Another glitch. The mute button which appears on the side of player names is showing everyone as muted by default. It gives you the option to unmute for everyone.

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