Hi all I got some ideas to make pve a bit deeper than the actual stage
- there could be some kind of holy Trinity but in a soft way, that can be achieved with talent trees. For example 1 which focuses on hp/def, 1 on group buffs/heals 1 on debuffs/DPS. Introduce a way to hold aggro on a prey for "tanks" and remove collision during fights (this should be done asap in any case). This way we could have more complex fights an boss mechanics.
- some loot for anyone who participates in the kill be it gems/skill points or items, yes it would be awesome to have some visible gear for head/chest/legs/tail with stats for each class and add a cosmetic section where devs can sell nice looking gear (just look no stats).
All this in conjunction with packs (guilds) would make this game a lot deeper, less repetitive a lot funnier and longevous.
I know it's a lot of stuff and a lot of work, but this could really be a huge huge improvement and could bring this game to another level
I'll add more as it comes to my mind
If you have any ideas regarding improvements that can be done in the game, post them here! Developers read this section frequently.
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