PvP Co-op mode

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Razzare
Posts: 7
Joined: Sun Mar 26, 2017 10:18 am

PvP Co-op mode

Post by Razzare » Sun Mar 26, 2017 12:12 pm

The two teams collect points instead of kills, and compete for the most points. When you die your personal points halve, which reduces your team total by that value.

Personal points halving on death would be cool in general. Good to have a consequence.

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Illvminati
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Location: London

Re: PvP Co-op mode

Post by Illvminati » Sun Mar 26, 2017 1:30 pm

Nice idea! Balance wise, the point system you suggested seems to work.
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Razzare
Posts: 7
Joined: Sun Mar 26, 2017 10:18 am

Re: PvP Co-op mode

Post by Razzare » Mon Mar 27, 2017 5:16 am

I also think removing the respawn dens and replacing it with random respawn locations would help with pvp a lot.

Currently the pvp focuses around one team standing outside the den of another team and daring them to come out, watching them back and forth to their den for safety. I feel removing this would bring the battle to the field, and making it points base would encourage environment interaction between fights. Plus the halve points on death would encourage pvping further.

Free for all pvp would also be interesting using this system.

Knowledge
Posts: 13
Joined: Mon Mar 27, 2017 3:20 am
Location: Alive, in America

Re: PvP Co-op mode

Post by Knowledge » Mon Mar 27, 2017 6:45 pm

Or like an football redzone boost... based on heuristics that the app runs... But maybe that can be abused.. by haxxorz and players.
Even The Sun's birth was violent.. :mrgreen:

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